Posts Tagged ‘improv’
Memory and the Recency Effect
It’s tempting to think that knowing about a cognitive bias or logical fallacy makes them immune to it. I’m no exception, but I constantly find myself falling prey to the recency effect, or recency bias. The good news is that I catch myself from time to time — the bad news is that I have no idea how many instances slip through.
The recency effect describes a condition where the most recent information you learned has a disproportionate impact on your opinion about a topic. I find myself watching TV programs or reading articles where the author sets out arguments on an issue and I often think, “Oh, I didn’t know that. I’ll have to revise my opinion.” The rest of the time I think, “Yeah, right” and move on with my day. If the topic’s one I don’t know much about, the information I just learned will affect my view more than it would if I knew a lot about the issue.
As I mentioned in my review of The Gamble, published here and on Technology and Society Book Reviews, the Romney 2012 presidential campaign managers attempted to use the recency effect to their candidate’s advantage. The authors cited a significant body of research showing that political ads sway opinion, but only for a few days at most before viewers’ opinions revert to their personal baselines. The Romney campaign took out a large number of ads in the days before the election in hopes of using the recency effect to their advantage. In fact, the campaign bought the entire available ad inventory in several states. Rather than leave the money in the bank, they bought ads in states they deemed less important.
If you really want to see the recency effect in action, watch the U.S. stock markets whenever major events occur. Every bit of news causes the markets to move as investors try to out-guess each other and make a profit on competitors’ decisions. I’m not sure how much of the action is individual speculators trying to get a jump on the market and others trying to guess the reactors’ reactions (and so on up the chain), but the short-term volatility can be astonishing.
Confirmation Bias Proves What You Already Knew
Human beings deal with complexities by creating mental models. Our models are necessarily simpler than reality and are based on our experiences. These considerations imply two things. First, models are intensely personal constructs. Second, personal models are difficult to change. When we find something that works, we’re reluctant to change it.
There’s a strong temptation to fit what we see into our models rather than invest the effort (and ego) into admitting our model is wrong, or at least incomplete. Oswald and Grosjean define confirmation bias as “the tendency to search for, interpret and remember information in a way that confirms one’s preconceptions.” You probably know someone who engages in impressive mental gymnastics to fit everything into their world view.
In business, falling prey to confirmation bias can cost you money. If you developed a process that worked for years but doesn’t meet your company’s needs, you must be open to change. If you interpret critiques as personal attacks, you’re much less likely to improve your processes.
You can take advantage of confirmation bias to create interesting characters or “find the game” within an improv scene. Improv scenes run on justifying why something someone else said or did is true and important. If your character’s perspective uses “Yes, and…” to bring everything into his or her world view, you can be an interesting character and entertain your audience. Like in business, you have to be careful not to let your internal game hurt your team’s performance, but it’s a fun approach to take on occasion.
The exercise “Your Place or Mine?” provides an interesting context for justification and fitting incidents into your character’s world view. In this exercise, you and a scene partner play characters in two different locations. For example, one of you might be a fast food worker in McDonald’s and the other an archery instructor on the range. If the fast food worker hands the archer a french fry, the archer could interpret it as a small arrow and shoot it into a target, which the fast food worker could interpret as throwing the food into a customer’s mouth.
Cognitive Biases are Fun!
George Carlin once pointed out that comedy depends on exaggeration — to make something funny, you must distort one aspect of the situation or description to introduce humor.
If you’re thinking, “I don’t have to exaggerate anything…I make enough mistakes to feed a hundred comics for a year,” you’re probably right. We’re all susceptible to cognitive biases that skew our judgment. If you’ve read any of Dan Ariely’s work (Predictably Irrational, The Upside of Irrationality, and The Honest Truth About Dishonesty) or read the pop psych literature, you know the human mind is a frighteningly powerful yet flawed instrument.
I have good news: you can identify and minimize the impact of cognitive biases. What’s more, performers can use them to create humorous situations on stage. I downloaded a list of cognitive biases and will do my best to explore how they affect the world where business and funny intersect.
I first thought of writing a series of posts after a ComedySportz gig for health care professional employed by the Oregon penal system. One of their handouts (I always grab the handouts) listed about 120 cognitive biases and logical traps affecting the reasoning inmates and others use to assess their circumstances. I’ll leave the connection between prison, work, and comedy to your fertile brains.
First up? Everyone’s favorite trap: confirmation bias.
A Playful Attitude Makes Life Easier
News flash: life ain’t easy. I used to hear that being an adult wasn’t easy, but with the piles of homework and outside activities heaped on kids these days it’s fair to apply the statement to everyone. George Carlin opined that every kid’s daily schedule should include a couple of hours staring out the window — I think that’s a terrific idea.
Having time to yourself gives you the freedom to think about whatever comes to mind and combine ideas in new ways. In other words, to play. This attitude can become a habit, letting you see the unconventional and humorous sides of issues even though you take them seriously.
I discovered a terrific example of this approach in the description of the Wharton School of Economics’s course An Introduction to Operations Management on Coursera.org. The FAQ list contains this bit of whimsy:
What is the coolest thing I’ll learn if I take this class?
You will look at the world with different eyes – you will start to detect bottlenecks, identify productivity wastes, and come up with ideas to improve business processes. A known side effect of these skills is that you might drive friends, family, or co-workers crazy when you point to their improvement opportunities…
The descriptions for the other three Wharton classes contain similar humorous elements. This approach should appeal to casual learners the Wharton School wants to engage with (it certainly caught my attention) and makes the prospect of taking a MOOC offered by a prestigious MBA program a little less imposing. I like their thinking and can’t wait to get started.
Improv, Business, and Emergent Behavior
One of the joys of improv is not knowing exactly what will happen, but improv isn’t unique in that respect. I didn’t get a script when I woke up this morning and I’m guessing you didn’t, either.
What I did have in place when I woke up was a context. I’m in a society with rules, both internally and externally imposed, that guide my behavior. I also interact with other individuals. Mathematicians and computer scientists study simple versions of these interactions using models such as John Conway’s Game of Life. The Game of Life is a model based on a grid of cells. Some of the cells are turned on and others are turned off. At the beginning of a turn, each cell compares its state to its neighbors’ states and turns on, turns off, or remains the same based on a set of rules all cells have in common.
If you follow the earlier link to the Game of Life Wikipedia page, you’ll see that interesting behaviors emerge from various Game of Life starting configurations. The phenomena are interesting enough for researchers to create a new field of inquiry, complex systems science. According to Dr. Melanie Mitchell of Portland State University and the Santa Fe Institute, complex systems is:
…an interdisciplinary field of research that seeks to explain how large numbers of relatively simple entities organize themselves, without the benefit of any central controller, into a collective whole that creates patterns, uses information, and, in some cases, evolves and learns.
— Melanie Mitchell, Complexity: A Guided Tour
Complex systems is new and, while it’s provided some interesting insights into some systemic behaviors, it hasn’t resulted in models that predict how consumers or businesses will interact in an environment (e.g., the internet) or with a product. The good news is that you can do field experiments and see what behaviors emerge. Some marketers use the “cool kids” strategy, where they make a few dozen units of a new product and give it to the cool kids in a high school to see what they do with it. As William Gibson noted in “Burning Chrome”, a short story first published in the 1982 collection Hackers, “the street finds its own uses for things”.
A similar rule applies to existing products. If your bosses panic when customers use a product in unintended ways, call a meeting, brew some herbal tea, and figure out how to take advantage of the gift you’ve received. You’re not wrong or stupid for not having foreseen every possible way your products could be used, but you are both of those things if you let your ego get in the way of capitalizing on what your customers tell you they want.
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